BUGS SECRETS №1
Bugs of Sidorovich, Texture bugs examples. Also funny incident on arena and other.
Part 1. Bugs in series: #1-15
There are found and shown different bugs and secrets. During all time of research more than 400 visual bugs and secrets were found. Every of them numbered in views and you can easily look for additional information in section BUGS GRID right here on this site. Also you can find here different variants of walkthrough by using these bugs or secrets.
All detailed descriptions of bugs and secrets are on This page
Bugs of Sidorovich, Texture bugs examples. Also funny incident on arena and other.
Part 1. Bugs in series: #1-15
Secrets on Escape location. Bug-suits, running duty, volatile mood of freedom, dog in Saharov's bunker, kindergarten in the camp and other.
Part 2: #16-37
Game tips, how easily kill controller, choose time to change location, jump higher, break the doors, cut NPC without reducing of reputation, also self-burning.
Part 3: #38-60
Hidden things on locations Garbage and Agroprom, bugs: killer-door, flying corpses, grope fests, get through bar to barman, supersnork, supermonolith and other.
Part 4: #61-85
Texture holes or most rude bugs. Ways to run out the location edges on maps Bar, Wild territory, Yantar, Army stores.
Part 5: #86-94
Texture holes or most rude bugs #2. Ways to run out the location edges on maps Radar, Pripyat and CNPP - 1,2
Part 6: #95-100
Secrets on Dark valley and Wild territory. Massive paranoia of freedom, where go Marked after death, Max stuck, go through closed map trigger, Saharov offended and other.
Part 7: #101-125
What does the bolt looks like, what is convenience, killing without reducing of reputation and steal guns from friends, endless ammo in shop, story about raping by zone spirit, Marked running like elephant, pass the map while dead and other.
Part 8: #126-145
Secrets on Army stores. Most daring bugs: Endless grenades, useful corpse, robbery of arena, barrel into fence, Elevator, Sidor trick, Gunjump and other.
Part 9: #146-170
Tips for stealth-passing, Funny bugs: Saving from poltergeist, standing corpse, chopper stuck, how to reach top of big pipe of CNPP-2 and other.
Part 10: #171-190
This video contains detailed methods of executing of difficult, integral or making questions bugs in Stalker series on Shadow of Chernobyl as an example. In the beginning viewed bugs which used in speedrun. +2 bonus-bugs #191, 192
Tips for stealth-passing, Funny bugs: Saving from poltergeist, standing corpse, chopper stuck, how to reach top of big pipe of CNPP-2 and other.
Part 11: #193-217
All ways to break doors, also secret and bug shortcuts, grenade bugs, couple of stealth tips and other!
Part 12: #218-240
Secrets on Pripyat. Bugs with Sidor's bunker on CNPP; message, scenario bugs; Fully breaking door!
Part 13: #244-266
Details about strange portals in Stalker Shadow of Chernobyl on location CNPP-2 Viewed bug-portal and invisible portal on same CNPP-2
Here I'll show that passing through whole CNPP-2 location without portals (except final one) and without executing any bug is possible. It's a secret way added by developers
Interesting information, bugs of restoring weapons, moving characters, removing of exposure effects.
Part 14-1: #267-287
This video is about how to pit duty vs mercenary and freedom on location army warehouses without actuating any dialogue.
Part 14-2: #288-295
This video is about how to find and get Sidorovich's bunker without direct portal on map CNPP-2.
Part 14-3: #296
Compilation of funny moments and funny bugs
Bugged story - how to hurt and kill representative of c-consciousness.
Part 14-4: #297-305
Artifacts, armors on CNPP-1 map, texture bugs and flaws in Shadow of Chernobyl
Part 15: #311-333
How to climb and jump on high trees in Stalker Clear Sky #4-5-cs
Passing CNPP-1 location by unusual way and associated bugs & secrets #334-337
Info and Tips, how to farm ammo, to fall correctly, to rob NPC, to fire RG-6 without ammo.
Part 16: #338-357
This video is a small story about finding helicopters and getting rid of them by different ways using bugs and secrets of CNPP-1 location.
#358-369
Secret items on locations - Sarcophagus, Monolith control, CNPP-2, Bugs on Dark Valley, Corpses stack, Dutiers teleports and other. Part 17:
#370-389
Slide, Super-Jump, Picking up in demo record, Sneak behind Sidorovich. Part 18:
#390-410
Bugs of Pripyat and Red Forest. Part 19:
#410-428
Useful information, facts, observations, news in Stalker world
Most mystery gun in Stalker series. So what is it - imagine laser gun from Star Wars or real prototype. Here I uncover all secrets around this gun.
All information about all unique guns in Stalker Shadow of Chernobyl. Advantages and all ways to find its
All information about all unique armors in Stalker Shadow of Chernobyl. All advantages and all ways to find its
All information about all code doors in Stalker Shadow of Chernobyl. All strangenesses and contents behind its. I had to seriously dig in not used files for the truth
This video contains how can happen combining of two legendary games such Stalker and Half-Life 2.
Continuation of adventures in Stalker imitated zone on Garry's mod (Half-Life 2). Here are surviving, first earning and some tips.
This video contains compilation of most expensive secrets in Stalker Shadow of Chernobyl. Cheaper of them has cost 7500 rubles. Also I'll explain what conditions you need to get each secret.
This video shows full story since first announcing to last days. Also details about cypher
This video shows all information I known about rarest artifacts in game Shadow of Chernobyl, which born by anomalies
Continuation about rarest artifacts in game Shadow of Chernobyl, which does not born by anomalies
Stalker Shadow of Chernobyl - Speedrun, detailed explanations. This video has answers for all your questions appeared on speedrun watching.
We're considering what says this trailer, most common questions and answers, news and rumors.
Most hidden stashes in Shadow of Chernobyl. This video shows what stashes were really well-hidden by developers.
Most dangerous and protected stashes in Stalker Shadow of Chernobyl. This video shows what stashes were really well-protected by developers.
This video shows all stashes in bushes, grass, trees and stones on Zaton location of Stalker Call of Pripyat
How to proper unpack game archives DB, edit configs to cheat without crashing
This video shows all stashes in buildings, constructions, cars, trucks and boats on Zaton location of Stalker Call of Pripyat
Finally we've seen gameplay of Stalker 2. Here we are considering all info seen and making conclusions.
Top 20 Rarest items in stashes of Shadow of Chernobyl. Each item of top does not exist more than one time in stashes
This video shows all stashes in bushes, trees, stones and cars on Jupiter plant location of Call of Pripyat
This video shows all stashes in constructions and buildings on Jupiter plant location of Stalker Call of Pripyat, including all stashes of Strelok's group.
This Video is compilation of info from Gameplay Trailer 14 June 2021, Comments of Zahar Bocharov (PR manager of GSC), posts from social media and other sources. Also I found 8 bugs
This video contains full descriptions about program LiveSplit, features, abilities, full settings guide and some using tips.
This video shows all stashes in Northern zone of Pripyat.
This video shows all stashes in Southern zone of Pripyat.
This video shows analysis of all new and dubious bugs used in last Speedruns of SoC
This video shows full analysis of such interesting bug as ELEVATOR, working in all series
This video shows analysis of flaws, bloopers, nonsenses of Stalker Series regarding real models of weapons
Here you can see hidden inhuman abilities for player. How and what should you change in game - about this with maximum details. Also you can download different variants of ready cheats and unpacker:
CHEAT-FILES UNPACKER
This video is about all abilities of player. Invulnerability, inhuman strength and speed, also how to affect relationship of groups. About gamedata folder in details, how to work with it and how to use unpacker.
Continuation of cheat theme in Stalker. How to use files for getting billion of money and to change any gun beyond recognition.
This video is instruction about unpacking any archieve of stalker series without crash or error.
Maybe you don't know but Stalker developed with certain hints that you can pass it by stealth as in series like IGI, Hitman, Splinter Cell
I'll show you how to make it with minimal amount of killing or without.
Same challenge facing us, but much faster, with making only 2 deaths
You should make stealth at night while guard is sleeping. Yes, but not by me. I'm showing how to do it even at daytime. Steal boxes with docs at daytime and without any death.
Beginning of this video contains base tips for stealth passing cause to prevent you from most mistakes. Also you can see here some funny bugs.
Passing of first part of map CNPP to sarcophagus. Minimum time and no extra killing
Passing of second part of map CNPP to O-consciousness. Silent walkthrough without portals and no extra killing
Passing of X-10 underground Laboratory by stealth. Without grenades, bugs and detections.
Passing of Sarcophagus underground by stealth. Without grenadebug, other bugs and detections.
Passing of Pripyat by stealth. Without bugs, extra kills and detections.
Stalker secrets of stealth. Useful information, ruses, tips and tricks using in stealth mode of Stalker world. #306-310
Passing of X-18 underground laboratory by stealth without any detections even by monsters
Passing of Vehicle station by stealth without any detections with killing seven enemies
Passing of X-16 underground laboratory by stealth without any detections even by monsters
Here is shown how to pass even Agroprom underground by stealth. Minimum deaths.
Full walkthrough of Yantar location including 4 episodes: Clearing at beginning, Measuring, Finding corpse, Infiltration into X16 Lab.
Full walkthrough of Wild Territory location towards Yantar according story by stealth
Here you'll see unusual walkthrough different maps and completing different objects for example minimum time or with using defined bugs or tricks
Using bug #98 pass the CNPP-1 that certainly didn't developers imagine. It's not enough that nobody spotted but it's so epic that even emission counter not actuated
Passing CNPP-1 by most safe way without bugs
Met the guys from freedom and want to join immediately so this video is for you - How to join it after first meeting very fast
By effectively using of secrets and tips Getting Groza for less than 6 minutes from game beginning. There are no bugs or cheats used
This video is about surviving on map CNPP-2 Of Stalker Shadow of Chernobyl in conditions that seems no chance to survive. There are no bugs and quicksaves here. Expert difficulty, no bugs, no saves, only knife at start
This video is about surviving on map CNPP-2 Of Stalker Shadow of Chernobyl in conditions that seems no chance to survive. Fast variant. Expert difficulty, no bugs, no saves, only knife at start
This video is about surviving on map X18 Lab Of Stalker Shadow of Chernobyl in conditions that seems no chance to survive. There are no bugs and quicksaves here. Expert difficulty, no bugs, no saves, only knife at start
This video is about surviving on map X16 Lab Of Stalker Shadow of Chernobyl in conditions that seems no chance to survive. There are no bugs and quicksaves here. Expert difficulty, no bugs, no saves, only knife at start
This video is about surviving on map X10 Lab Of Stalker Shadow of Chernobyl in conditions that seems no chance to survive. Expert difficulty, no bugs, no saves, only knife at start
This video is about surviving on map Sarcophagus Of Stalker Shadow of Chernobyl in conditions that seems no chance to survive. Expert difficulty, no bugs, no saves, only knife at start.
This section allows you to quick find any bug or secret
Strewn valuable things Bugs Game tips Information
Bugs Secrets description
Text color: Green - cheap secret - less than 1500₽
Yellow - nice secret, from 1500 to 10000₽
Red - expensive secret, from 10000₽ to 20000₽
Vinous - Fat secret, 20000₽ and more
(In brackets - average base value)
COMMON
Wooden boxes on all maps before CNPP, what's inside. #195. Bugs & Secrets №11ESCAPE
Silent pistol, medkit and other (650r) - container near injured: #16. Bugs & Secrets №2GARBAGE
Silencer(200r) - machines cemetery: #62. Bugs & Secrets №4AGROPROM
AGROPROM UNDERGROUND
Arts 2 Vyverts(5 th.r) - under stairs, vent pipe: #73. Bugs & Secrets №4DARK VALLEY
A lot of ammo for Groza(4 th.r) - flat near entrance to x18: #102. Bugs & Secrets №7Х18 LAB
Art Slug(2.5 th.r) - bathroom: #193. Bugs & Secrets №11WILD TERRITORY
Art Mica(5 th.r) - Garage pit: #194. Bugs & Secrets №11YANTAR
X16 LAB
Groza (10 th.r) - toilet: #312. Bugs & Secrets №15
2 Suits SSP99, Beryl(27 th.r) - near 2nd trigger: #199. Bugs & Secrets №11
ARMY STORES
Ammo for shotgun(120r) - village, secret basement: #146. Bugs & Secrets №9RADAR
Art Kolobok(5 th.r) - near the sniper at start: #202. Bugs & Secrets №11PRIPYAT
Arts Mincer meat, Crystal flower, Gravi (7.5 th.r.) - Garages with anomalies west: #246. Bugs & Secrets №13CNPP-1
Art Night star or Stone flower - randomly. (2.5-5 th.r) - just south of main road: #318. Bugs & Secrets №15SARCOPHAGUS
MONOLITH CONTROL
Exosuit (50 th.r) - South-western corner of map: #372. Bugs & Secrets №17.
Military armored suit (40 th.r) - North-western dead end: #373. Bugs & Secrets №17.
CNPP-2
Military armored suit (40 th.r) - after first corridor onto opposite side of building via edge: #374. Bugs & Secrets №17.Text color: Green - Useful bugs, gives some advantages
Pink - Bugs which allows go out the textures
Yellow - Funny bugs (useless)
COMMON BUGS
Elevator (used in Speedrun). #170. Bugs & Secrets №9, Bugs explanations.
Jumpbug (used in Speedrun). #165. Bugs & Secrets №9, Bugs explanations.
Gunjump. #166. Bugs & Secrets №9, Bugs explanations.
Removing exposure of emission on CNPP maps. #287. Bugs & Secrets №14.
Falling from big hight. #236. Bugs & Secrets №12
Jump from armor. #54. Bugs & Secrets №3.
Jump from grenade. #55. Bugs & Secrets №3.
Door break by barrel. #58. Bugs & Secrets №3.
Door break by save. #232. Bugs & Secrets №12
Door break by grenade. #233. Bugs & Secrets №12
Door break by corpse. #234. Bugs & Secrets №12
Barrel into the fence. #167. Bugs & Secrets №9, Bugs explanations.
Pick up through the door. #57. Bugs & Secrets №3.
Endless grenades. #161. Bugs & Secrets №9, Bugs explanations.
Mine ruse. #169. Bugs & Secrets №9.
Valuable corpse. #162. Bugs & Secrets №9.
To kill without reputation loss. #59. Bugs & Secrets №3.
Self-burning. #52. Bugs & Secrets №3.
Grenade bug. #230. Bugs & Secrets №12
New gun from wounded. #277. Bugs & Secrets №14.
Repairing weapon. #285. Bugs & Secrets №14.
Repairing armor. #286. Bugs & Secrets №14.
Push NPC by object. #280. Bugs & Secrets №14.
Push NPC by gun. #282. Bugs & Secrets №14.
Breaking NPC's position. #281. Bugs & Secrets №14.
Blowing vehicles by knife. #283. Bugs & Secrets №14.
See through wall. #284. Bugs & Secrets №14.
How to rob NPC. #352. Bugs & Secrets #16.
How to fall correctly. #355. Bugs & Secrets #16.
Broken RG-6. #356. Bugs & Secrets #16.
How to fire RG-6 without ammo. #357. Bugs & Secrets #16.
Gain rare ammo. #348. Bugs & Secrets #16.
Gain RPG-7 missiles. #349. Bugs &Secrets #16.
Sitting Jump. #362. Hunting choppers.
Slide. #400. Bugs & Secrets №18.
Search corpses repeatedly. #403. Bugs & Secrets №18.
Night-vision bug. #404. Bugs & Secrets №18.
Pick up in demo. #407. Bugs & Secrets №18.
Barrels will be back. #409. Bugs & Secrets №18.
Super-jump. #410. Bugs & Secrets №18.
Phonogram! #209. Bugs & Secrets №11.
Save of death. #7. Bugs & Secrets №1.
Bolt into the mine. #120. Bugs & Secrets №7.
Mine actuating not once. #78. Bugs & Secrets №4..
Missile flashed. #11. Bugs & Secrets №1.
RPG wear. #12. Bugs & Secrets №1.
Corpse stuck. #4. Bugs & Secrets №1.
Corpse in the air. #77. Bugs & Secrets №4.
Corpse flied away. #125. Bugs & Secrets №7.
Corpse disappear. #257. Bugs & Secrets №13
Corpses driving chopper. #258. Bugs & Secrets №13
Could we shift location while dead? #144. Bugs & Secrets №8.
Shifted location while dead. #145. Bugs & Secrets №8.
Stuck at loading #217. Bugs & Secrets №11.
Anomalous boar. #5. Bugs & Secrets №1.
Furniture not enough opens . #189. Bugs & Secrets №10.
Iron door from furniture #188. Bugs & Secrets №10.
Artefacts take off. #82. Bugs & Secrets №4.
Artefacts sounds. #33. Bugs & Secrets №2.
Sound of jump. #143. Bugs & Secrets №8.
Art Dummy bug. #207. Bugs & Secrets №11.
Grenade light. #142. Bugs & Secrets №8.
Kill the bulb. #208. Bugs & Secrets №11.
Flashlight in floor. #260. Bugs & Secrets №13
Professional shooting by side. #80. Bugs & Secrets №4.
Professional shooting through wall. #291. Duty attack!
Shutter on left side. #10. Bugs & Secrets №1.
Killer-door. #76. Bugs & Secrets №4.
Raped by spirit of zone. #136. Bugs & Secrets №8.
Grope fests. #79. Bugs & Secrets №4.
Things fall down. #28. Bugs & Secrets №2.
Irrelevant dialog. #121. Bugs & Secrets №7.
Knife mix animation. #212. Bugs & Secrets №11.
Change Abakan to binoculars. #353. Bugs & Secrets #16.
Animation "want to take my head". #354. Bugs & Secrets #16.
Boxes runs away from player. #380. Bugs & Secrets №17.
Behaviour of corpses stack. #381. Bugs & Secrets №17.
Underground ravens. #384. Bugs & Secrets №17.
ESCAPE
Sidorovich's strange door (used in Speedrun). #168. Bugs & Secrets №9, Bugs explanations.GARBAGE
Door-kick (Used in Speedrun). #51. Bugs & Secrets №3.AGROPROM
AGROPROM UNDERGROUND
Controller broken my mind. #83. Bugs & Secrets №4.BAR
Steal gun from arena. #164. Bugs & Secrets №9, Bugs explanations.DARK VALLEY
Climb by pipe. #350. Bugs & Secrets #16.X18 LAB
Easy door break. #231. Bugs & Secrets №12WILD TERRITORY
Go away by pipes. #90. Bugs & Secrets №5.YANTAR
X16 LAB
Spam messages on X16. #261. Bugs & Secrets №13
ARMY STORES
Into Freedom's stores through guard. #56. Bugs & Secrets №3, Bugs explanations.RED FOREST
Sneak to Pripyat without psy-defense (used in Speedrun). #191. Bugs explanations.X10 LAB
Soundless explosions. #187. Bugs & Secrets №10.PRIPYAT
Cut-scene of Pripyat. #351. Bugs & Secrets #16.CNPP-1
Climb roof with grenades. #335. CNPP hidden way.SARCOPHAGUS
MONOLITH CONTROL
Skip dialog with c-consciousness. #298. Kill C-consciousness.
How to hurt representative from distance. #299. Kill C-consciousness.
Knife versus power sources. #301. Kill C-consciousness.
He shoots from backpack. #302. Kill C-consciousness.
C-Consciousness is not a group. #303. Kill C-consciousness.
Representative stolen the picture. #304. Kill C-consciousness.
How to hurt representative in cut-scene. #305. Kill C-consciousness.
CNPP2
Portal in jump. #235. Bugs & Secrets №12Text color: Blue - lifehacks
Green - Stealth tips
COMMON TIPS
Controller helpless if close. #50. Bugs & Secrets №3.
Kill without reputation loss. #129. Bugs & Secrets №8.
Anomalies vs monsters. #43. Bugs & Secrets №3.
Shooting to locks. #130. Bugs & Secrets №8.
Best time to shift location. #44. Bugs & Secrets №3.
Bolts - tamers of anomalies. #42. Bugs & Secrets №3.
How to fall. #87. Bugs & Secrets №5.
Bushes-killers. #241. Bugs & Secrets CS №1
Save load buy. #131. Bugs & Secrets №8.
Why boxes near fires? #180. Bugs & Secrets №10.
Parts of monster's corpses. #341. Bugs & Secrets #16.
How to protect yourself from pseudogiant. #346. Bugs & Secrets #16.
How to shoot Helicopter. #360. Hunting choppers.
How to use demo-record. #128. Bugs & Secrets №8, Secrets of stealth
How to move in meter from enemy. #173. Bugs & Secrets №10, Secrets of stealth
Throw objects into enemy - will he notice? #174. Bugs & Secrets №10, Secrets of stealth
How flashlight affect visibility. #171. Bugs & Secrets №10, Secrets of stealth
Bush - main mistake. #172. Bugs & Secrets №10, Secrets of stealth
Super-shot. #175. Bugs & Secrets №10, Secrets of stealth
Reason of panic. #176. Bugs & Secrets №10, Secrets of stealth
Moving by jumps. #220. Bugs & Secrets №12, Secrets of stealth
Visibility and difficulty. #221. Bugs & Secrets №12
Ammo for stealth. #306. Secrets of stealth
Darkness. #307. Secrets of stealth
Loudness of sounds. #308. Secrets of stealth
Distraction. #309. Secrets of stealth
Invisible looking out. #310. Secrets of stealth
BY MAPS
CNPP-2. Passing without portals. #243. Secret way on CNPP-2
COMMON
What's going on after death. #126. Bugs & Secrets №8.
What about names. #45. Bugs & Secrets №3.
Ricochets, armor-piercing. #47. Bugs & Secrets №3.
What is convenience. #127. Bugs & Secrets №8.
Not only we like to choose guns. #46. Bugs & Secrets №3.
Bandits and mercenaries as neutral. #219. Bugs & Secrets №12
Invisible walls. #242. Bugs & Secrets CS №1.
Who are using binocular? #268. Bugs & Secrets №14.
Cut locations. #270. Bugs & Secrets №14.
How to earn player's rank. #272. Bugs & Secrets №14.
Psy-helms same but different. #273. Bugs & Secrets №14.
Traveling artifact. #274. Bugs & Secrets №14.
What's wrong with Desert Eagle ammo? #275. Bugs & Secrets №14.
only one NPC armed each of these guns. #276. Bugs & Secrets №14.
Unbreakable boxes. #392.Bugs & Secrets №18.
So different Marked one. #393. Bugs & Secrets №18.
Rodents on maps. #394. Bugs & Secrets №18.
BY MAPS
CNPP-1. Limited area of emission. #334. CNPP hidden way.
CNPP-1. Hidden way on roof. #337. CNPP hidden way.
CNPP-1. Choppers out the textures. #358. Hunting choppers.
CNPP-1. Immortal choppers. #359. Hunting choppers.
CNPP-1. Start scene trigger. #361. Hunting choppers.
CNPP-1. Exploded chopper's point. #363. Hunting choppers.
CNPP-1. Only 1 chopper spawns later. #366. Hunting choppers.
CNPP-1. Player mark's disappearing. #396. Bugs & Secrets №18.
CNPP-1. Militaries win. #397. Bugs & Secrets №18.
CNPP-1. Giga-electro effect. #398. Bugs & Secrets №18.
Monolith Control. Where is representative? #297. Kill C-consciousness.
CNPP-2. Sidorovich's bunker is a bit wrong. #345. Bugs & Secrets #16.
Full descriptions of bugs, secrets - hr-games.pro/stalkerdesc_eng
(instead # should be number, and instead <...> - relevant name of object)
bind <command> <key_name> - Binding command to key
cam_inert # - Shaking camera in run mode (0-1)
cam_slide_inert # - Shaking camera in walk mode (0-1)
cfg_load <File_name> - Load configuration settings from file
cfg_save <File_name> - Save configuration settings to file
cl_dynamiccrosshair # - Dynamic crosshair (0/1)
default_controls - Drop settings to default (shown in gamedata\configs\default_controls.ltx)
demo_play <demo_name> - Play demo recording
demo_record <demo_name> - Record demo
flush - Forced saving log to file
g_corpsenum # - number of corpses (0-100)
g_crouch_toggle # - Sit/stand mode (0/1)
g_dynamic_music # - Dynamic music (0/1)
g_game_difficulty <gd_...> - Difficulty level of game (gd_novice, gd_stalker, gd_veteran, gd_master)
g_important_save # - Saving in famous points (0/1)
help - Show the command list in console
hide - Hide a console
hud_crosshair # - Display crosshair (0/1)
hud_crosshair_dist # - Display distance under crosshair (0/1)
hud_draw # - Display HUD
(0/1)
hud_info # - Display information under crosshair (0/1)
hud_weapon # - Display weapons (0/1)
load <Save_name> - Loading saved game
load_last_save - Loading last acted saved game
main_menu - Escape to main menu
mouse_invert # - Invert the mouse (0/1)
mouse_sens # - Mouse sensitivity (0.001 - 0.6)
r2_gi # - Global lighting (0/1)
r2_gi_clip # - Distance effect (0.0- 0.1)
r2_gi_depth # - Deepness of shadows (1-5)
r2_gi_photons # - Amount of beams for drawing (8-256)
r2_gi_refl # - Reflecting ability of surface (0.001-0.99)
r2_gloss_factor # - Gloss level (0-10)
r2_slight_fade # - Lightning range (0.2-1)
r2_sun_lumscale # - Brightness of sun (-1 - 3)
r2_sun_lumscale_amb # - Brightness of background (0-3)
r2_sun_lumscale_hemi # - Brightness of reflected light sources (0-3)
r2_sun_near # - Near border of shadow drawing (1-50)
r__detail_density # - Density of grass (0.2 - 0.6)
r__geometry_lod # - Detail degree (0.1-1.2)
r__supersample # - Antialiasing (1-8)
r__tf_aniso # - Anisotropic filtration (1-16)
r__wallmark_ttl # - Time life of wallmarks (1-300)
rs_c_brightness # - Brightness level (0.5-1.5)
rs_c_contrast # - Contrast level (0.5-1.5)
rs_c_gamma # - Gamma level (0.5-1.5)
rs_cam_pos # - Display camera position (0/1)
rs_fullscreen # - Fullscreen mode (0/1)
rs_refresh_60hz # - Refresh rate - 60Hz (0/1)
rs_stats # - Developer's mode (0/1)
rs_vis_distance # - Visibility distance (0.4-1.5)
save <save_name> - Save game
screenshot - take screenshot
snd_volume_eff # - Volume of sound effects (0-1)
snd_volume_music # - Volume of music (0-1)
vid_mode <...x...> - Screen resolution (800x600|1024x768|1152x864|1280x720|1280x768|1280x800|1280x960|1280x1024| 1360x768|1600x900|1600x1024|1600x1200|1680x1050|1920x1080|1440x900)